cmake_minimum_required(VERSION 3.5) project(core) set(CMAKE_CXX_STANDARD 23) set(ALL_FILES "") retrieve_files(${CMAKE_CURRENT_SOURCE_DIR} ALL_FILES) add_library(${PROJECT_NAME} SHARED ${ALL_FILES}) target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) target_link_directories(${PROJECT_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) target_link_libraries(${PROJECT_NAME} PUBLIC rtaudio spdlog mempool Taskflow glfw) add_definitions(-Dcore_EXPORTS) if (MSVC) add_custom_command( TARGET ${PROJECT_NAME} POST_BUILD # 指定目标和阶段(这里是构建后) COMMAND ${CMAKE_COMMAND} -E copy_directory # 使用CMake的命令行工具来执行拷贝 ${CMAKE_BINARY_DIR}/bin/${CMAKE_BUILD_TYPE} ${CMAKE_BINARY_DIR}/bin ) endif () # platform micros if (WIN32) target_compile_definitions(${PROJECT_NAME} PUBLIC PLATFORM_WINDOWS=1 PLATFORM_MACOS=0 PLATFORM_LINUX=0 GLFW_EXPOSE_NATIVE_WIN32) elseif(APPLE) target_compile_definitions(${PROJECT_NAME} PUBLIC PLATFORM_WINDOWS=0 PLATFORM_MACOS=1 PLATFORM_LINUX=0 GLFW_EXPOSE_NATIVE_COCOA) elseif(UNIX AND NOT APPLE) target_compile_definitions(${PROJECT_NAME} PUBLIC PLATFORM_WINDOWS=0 PLATFORM_MACOS=0 PLATFORM_LINUX=1 GLFW_EXPOSE_NATIVE_X11) endif() if (CMAKE_BUILD_TYPE MATCHES "Debug") target_compile_definitions(${PROJECT_NAME} PUBLIC BUILD_DEBUG=1) else() target_compile_definitions(${PROJECT_NAME} PUBLIC BUILD_DEBUG=0) endif()