#include "glfw_misc.h" #ifdef WIN32 #define GLFW_EXPOSE_NATIVE_WIN32 #elif defined(__APPLE__) #define GLFW_EXPOSE_NATIVE_COCOA #else #define GLFW_EXPOSE_NATIVE_X11 #endif #include void* glfwGetWindowHandle(GLFWwindow* window) { #ifdef WIN32 return glfwGetWin32Window(window); #elif defined(__APPLE__) return glfwGetCocoaWindow(window); #else return glfwGetX11Window(window); #endif }