14 lines
330 B
C++
14 lines
330 B
C++
#include "renderer.h"
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#include "application/application.h"
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void renderer::shutdown() {
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default_vs_ = nullptr;
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}
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std::shared_ptr<shader> renderer::get_pixel_shader_render_default_vs() {
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if (!default_vs_)
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default_vs_ = load_shader(application::get()->get_draw_ps_vertex_shader_entry());
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return default_vs_;
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}
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