// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; [SupportedPlatforms(UnrealPlatformClass.Desktop)] [SupportedPlatforms("IOS")] public class AronaTarget : TargetRules { public AronaTarget(TargetInfo Target) : base(Target) { Type = TargetType.Program; LinkType = TargetLinkType.Default; LaunchModuleName = "Arona"; // Arona.exe has no exports, so no need to verify that a .lib and .exp file was emitted by // the linker. bHasExports = false; // Make sure to get all code in SlateEditorStyle compiled in bBuildDeveloperTools = false; bUsesSlate = true; } }