17 lines
465 B
C#
17 lines
465 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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using UnrealBuildTool;
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public class Sndfile : ModuleRules
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{
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public Sndfile(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePaths.Add(ModuleDirectory);
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string LibDir = Path.Combine(ModuleDirectory, "lib");
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PublicAdditionalLibraries.Add(Path.Combine(LibDir, "sndfile.lib"));
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RuntimeDependencies.Add("$(BinaryOutputDir)/sndfile.dll", Path.Combine(LibDir, "sndfile.dll"));
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}
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}
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