64 lines
1.8 KiB
C#
64 lines
1.8 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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using UnrealBuildTool;
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public class PortAudio : ModuleRules
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{
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public PortAudio(ReadOnlyTargetRules Target) : base(Target)
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{
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string RootDir = ModuleDirectory;
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PublicIncludePaths.Add(RootDir);
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PublicIncludePaths.Add(Path.Combine(RootDir, "common"));
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if (Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
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{
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RootDir = Path.Combine(RootDir, "Linux");
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PrivateDefinitions.Add("PLATFORM_LINUX=1");
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PrivateDefinitions.Add("LINUX=1");
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}
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else if (Target.Platform == UnrealTargetPlatform.Mac)
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{
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RootDir = Path.Combine(RootDir, "Mac");
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PublicFrameworks.AddRange(new string[] { "CoreAudio" });
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PrivateDefinitions.Add("PLATFORM_MAC=1");
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PrivateDefinitions.Add("MAC=1");
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}
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else if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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RootDir = Path.Combine(RootDir, "Win64");
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PublicIncludePaths.Add(Path.Combine(RootDir, "os", "win"));
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PublicIncludePaths.Add(Path.Combine(RootDir, "host"));
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PrivateDefinitions.Add("PLATFORM_MICROSOFT=1");
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PrivateDefinitions.Add("PLATFORM_WINDOWS=1");
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PrivateDefinitions.Add("_WIN64");
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PrivateDefinitions.Add("WINDOWS=1");
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PrivateDefinitions.Add("PA_USE_ASIO");
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PrivateDefinitions.Add("PA_USE_DS");
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PrivateDefinitions.Add("PA_USE_WASAPI");
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PrivateDefinitions.Add("PA_USE_WDMKS");
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PrivateDefinitions.Add("PA_USE_WMME");
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}
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PublicIncludePaths.Add(Path.Combine(RootDir, "hostapi"));
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PublicIncludePaths.Add(Path.Combine(RootDir, "include"));
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PublicDefinitions.Add("SGI=0");
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PublicDefinitions.Add("BEOS=0");
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PrivateDefinitions.Add("_CRT_SECURE_NO_WARNINGS");
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PrivateDependencyModuleNames.AddRange(new []
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{
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"Core",
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"SignalProcessing"
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});
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bEnableUndefinedIdentifierWarnings = false;
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bEnableExceptions = true;
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}
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}
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