修复线程池析构时所有线程没有退出
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@ -5,31 +5,46 @@
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class thread_event {
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public:
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thread_event() = default;
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explicit thread_event(bool manual_reset) : manual_reset(manual_reset) {}
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void wait() {
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std::unique_lock lock(mutex);
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cv.wait(lock, [this] { return signaled; });
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signaled = false;
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if (!manual_reset) {
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signaled = false;
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}
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}
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void wait(std::chrono::milliseconds timeout) {
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bool wait(std::chrono::milliseconds timeout) {
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std::unique_lock lock(mutex);
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cv.wait_for(lock, timeout, [this] { return signaled; });
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signaled = false;
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const bool was_signaled = cv.wait_for(lock, timeout, [this] { return signaled; });
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if (was_signaled && !manual_reset) {
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signaled = false;
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}
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return was_signaled;
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}
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void signal() {
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std::lock_guard lock(mutex);
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signaled = true;
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cv.notify_one();
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if (manual_reset) {
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cv.notify_all();
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} else {
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cv.notify_one();
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}
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}
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void broadcast_signal() {
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std::lock_guard lock(mutex);
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signaled = true;
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cv.notify_all();
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// 重置事件为无信号状态(仅手动复位事件使用)
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void reset() {
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if (manual_reset) {
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std::lock_guard lock(mutex);
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signaled = false;
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}
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}
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private:
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std::condition_variable cv;
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std::mutex mutex;
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bool signaled = false;
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bool manual_reset = false;
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};
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@ -1,5 +1,7 @@
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#include "thread_pool.h"
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#include <iostream>
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thread_pool::thread_pool(const size_t num_threads) : stop(false) {
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// 创建线程
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for (std::size_t i = 0; i < num_threads; ++i) {
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@ -10,23 +12,35 @@ thread_pool::thread_pool(const size_t num_threads) : stop(false) {
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thread_pool::~thread_pool() {
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stop = true;
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// 唤醒所有线程
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task_available.broadcast_signal();
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condition.notify_all();
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for (auto& thread : threads) {
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if (thread.joinable()) {
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thread.join();
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}
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}
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}
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void thread_pool::worker_thread() {
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while (true) {
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// 如果线程池停止且任务队列为空,则退出
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if (stop && tasks.empty()) {
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return;
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std::function<void()> task;
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{
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std::unique_lock lock(queue_mutex);
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condition.wait(lock, [this] { return stop || !this->tasks.empty(); });
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if (stop && tasks.empty()) {
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return;
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}
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task = std::move(tasks.front());
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tasks.pop();
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}
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// 从任务队列中取出任务并执行
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if (const auto& task = tasks.pop()) {
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task.value()();
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continue;
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try {
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task();
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} catch (const std::exception& e) {
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// 处理任务中的异常,避免线程池崩溃
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std::cerr << "Task exception: " << e.what() << std::endl;
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} catch (...) {
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std::cerr << "Task exception: unknown exception" << std::endl;
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}
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// 如果任务队列为空,则等待任务
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task_available.wait();
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}
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}
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@ -43,25 +43,30 @@ public:
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auto submit(F&& in_func, Args&&... in_args) {
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using return_type = std::invoke_result_t<F, Args...>;
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auto bind_task = std::make_shared<std::packaged_task<return_type()>>(
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if (stop) { throw std::runtime_error("submit on stopped ThreadPool"); }
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auto task = std::make_shared<std::packaged_task<return_type()>>(
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std::bind(std::forward<F>(in_func), std::forward<Args>(in_args)...)
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);
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auto res = bind_task->get_future();
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if (stop) { throw std::runtime_error("submit on stopped ThreadPool"); }
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auto res = task->get_future();
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tasks.push([bind_task] { (*bind_task)(); });
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task_available.signal();
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{
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std::lock_guard lock(queue_mutex);
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tasks.push([task] { (*task)(); });
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}
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condition.notify_one();
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return res;
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}
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private:
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void worker_thread();
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std::vector<std::jthread> threads;
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safe_queue<std::function<void()>> tasks;
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std::vector<std::thread> threads;
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std::queue<std::function<void()>> tasks;
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// 同步原语
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thread_event task_available;
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std::mutex queue_mutex;
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std::condition_variable condition;
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std::atomic_bool stop;
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};
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