project(aorii_example)
set(CMAKE_CXX_STANDARD 23)

set(SRC_FILES "")
retrieve_files(src SRC_FILES)
add_executable(${PROJECT_NAME} ${SRC_FILES})
target_link_libraries(${PROJECT_NAME} PRIVATE aorii_renderer)

# 复制${SHADER_OUTPUT_DIR}文件到${CMAKE_CURRENT_BINARY_DIR}/resource
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
        COMMAND ${CMAKE_COMMAND} -E copy_directory
        ${SHADER_OUTPUT_DIR} $<TARGET_FILE_DIR:${PROJECT_NAME}>/resource/shaders
        COMMENT "Copying shader files to resource directory after build")