project(aorii_example) set(CMAKE_CXX_STANDARD 23) set(SRC_FILES "") retrieve_files(src SRC_FILES) add_executable(${PROJECT_NAME} ${SRC_FILES}) target_link_libraries(${PROJECT_NAME} PRIVATE aorii_renderer) # 复制${SHADER_OUTPUT_DIR}文件到${CMAKE_CURRENT_BINARY_DIR}/resource add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${SHADER_OUTPUT_DIR} $/resource/shaders COMMENT "Copying shader files to resource directory after build")