cmake_minimum_required(VERSION 3.15) project(mirage_core LANGUAGES C CXX) set(CMAKE_CXX_STANDARD 26) find_package(Freetype REQUIRED) find_package(Eigen3 REQUIRED) set(SRC_FILES) retrieve_files(${CMAKE_CURRENT_SOURCE_DIR} SRC_FILES) add_library(${PROJECT_NAME} STATIC ${SRC_FILES}) target_link_libraries(${PROJECT_NAME} PUBLIC Freetype::Freetype Eigen3::Eigen) target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) add_os_definitions(${PROJECT_NAME}) # 添加编译shader的自定义命令 add_mirage_shader_directory(${CMAKE_CURRENT_SOURCE_DIR}/shaders) add_shader_dependencies(${PROJECT_NAME}) if (WIN32) target_compile_definitions(${PROJECT_NAME} PUBLIC -DSOKOL_D3D11) elseif (UNIX) target_compile_definitions(${PROJECT_NAME} PUBLIC -DSOKOL_GLCORE33) endif ()