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3a3d3caa1a
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新增dx11根据反射信息自动绑定到目标binding point
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2024-02-07 22:59:26 +08:00 |
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93980885a6
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rhi新增设置参数接口
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2024-02-07 21:38:26 +08:00 |
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c302939176
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修改imgui cmakelists以支持ImGui数据类型数学函数
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2024-02-03 02:27:42 +08:00 |
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64db7ba909
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新增scope_exit(copy from unreal engine)
新增pixel shader绘制到一张rt
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2024-02-03 02:23:15 +08:00 |
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9e79dae3c9
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修复错误的shader_model
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2024-02-02 01:07:12 +08:00 |
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983de38c36
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修复shader_type读取不正确
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2024-02-02 01:03:08 +08:00 |
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2f6c08adb2
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新增dx11 shader支持
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2024-02-02 00:37:22 +08:00 |
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bbd2b83e7a
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rhi
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2024-02-01 12:42:58 +08:00 |
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2cc7cf4f32
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添加HLSLcc为非子模块
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2024-01-31 15:14:40 +08:00 |
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e9849ec7bc
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删除HLSLcc
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2024-01-31 15:12:02 +08:00 |
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bba0a3a389
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init
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2024-01-31 15:02:34 +08:00 |
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